Talk:2012 Survival/@comment-75.97.141.1-20120821071126/@comment-117.6.160.146-20120821131433

Happens to turn out that 3 out of 3 people that I have asked so far, are actually very excited to inhabit a town where they could "DIE". Besides, same thing could be said about "nobody wants to live in a world (chaos) were people could "DIE".

Don't forget that there will only be a few towns so travelling the world will take a much bigger role than in survival where you just warp from place to place. Therefore PVP fights in the wilderness are also much more likely.

Other example: nobody is going to spend precious credits (or whatever they will be named) to protect the place where they mine, so I'm looking forward to digging below a town while looking for innocent miners to slay. The threat of being killed will always hang in the air and I think it will influence people's way of thinking and playing.

That aside I never lost the thought that the 4th world could use one more main asset to difference itself from towns. (cough...McMMO for example...cough)